Kingmaker [v0.17] By Kingmaker


Kingmaker [v0.16] By Kingmaker

Kingmaker Games released a new game called Kingmaker and the version is 0.17. The game’s story is about You will be a young prince that is not only in the middle of a crisis, but whose road to the throne is less than certain. The kingdom is ravaged by war, schemes, debt, and death among other things. You will play the first day of each week, which is meant to set the example of what your character does the rest of that week. I found this made more sense than a day to day game for the logic of how fast skills increase, how quickly relationships develop, and the time between game events, etc. That first day will then be divided in four stages. Morning, Noon, Evening and Night. During the morning you will hold court. That is the time when subjects of the kingdom will bring you petitions for you to give your judgement. Your choices will affect how the kingdom sees you as a ruler.

With this in mind it will be near impossible to please all the factions, and they might rebel or scheme if their support reaches zero. Having a good relationship with them on the other hand might unlock different things that are more pleasant. Your skill level might also unlock different solutions for the problems brought to the court. These options are usually better. After holding court, the noon and evening times you will spend them in the map menu. There you can decide which skills you will develop during the week.

Developer: Kingmaker
File Size: 322.3 MB
Version: 0.17
OS: Windows, Linux, Mac
Languages: English
game details

Game Version Changelog:

v0.17

  • New Content
  • Added a tutorial for the world map and raids on week 28. Armies will be unlocked on that date.
  • Finally added a prologue… kinda. It’s very much still a work in progress, as you might notice if you decide to check it out.
  • Added two events for the lord’s wife, one of them an h-event. (Talk with the Lord with the moustache 5+ weeks after he arrives.)
  • Bug fixes
  • Added a bottom floor for raid probability so they no longer get locked if you upgrade infrastructure.
  • The ninth event for the younger roomie will no longer make two weeks go by if you fire it up.
  • Fixed an issue with the lady in armor.
  • Fixed minor graphical error when looking at what Rose wears under her skirt.
  • You should no longer be able to spend the night with Rose before the necessary event fires up.

v0.16

Save compatible with v0.15

New Content:

4 New scenes for the younger maid, with one being a special scene. Plus you can knock her up now.

Changes:

  • Land that is under foreign control will no longer count as a raid for the passive support, now it’s its own thing.
  • In easy mode the AI will deal with the armies and raids as a default. (This can be deactivated tho.)
  • Minor text changes.

Developer Notes:

I feel like I should start this by explaining that I wouldn’t describe myself as neither a writer, nor an artist, nor a coder. All of those I can only do at a rudimentary level at best. And also that this more than a game serves as a proof of concept. But even with that in mind this is something that I always dreamed of playing, so I had the urge to at least try to make it.

This idea was born because I like the princess trainer type of gameplay, however I never found a “prince trainer” to play as a guy (If you know one let me know). And also, as a grand strategy fan I always dreamed of one with some form of kingdom administration. This is the idea that I was looking to emulate in Kingmaker. The TL;DR however is that this is a mix between Long Live the Queen and Reigns. Both games that I enjoyed greatly but that in my mind needed what the other had. With that out of the way let me, you know, actually explain what the game is about, and hopefully the vision for an hypothetical future

Game Images & Screenshots

DOWNLOAD
Win/LinuxANONYMFILE – GOFILE – MEGA – MIXDROP – PIXELDRAIN
MacANONYMFILE – GOFILE – MEGA – MIXDROP – PIXELDRAIN


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