Sins of the Father v0.7 by Kaffekop, Sins of the Father is a game about the story revolves around a young man, named Mack, who has to come to terms with both his past and his future after having lost his father during a home invasion.
Release Date: 2020-07-30
Developer: Kaffekop Patreon
OS: Windows, Mac
2- Click on “executable_name.exe” to start playing.
I’m not a fan of giving too much away about the plot, as it might spoil things for you (the player) but suffice to say is, that the protagonist is a young man named Mack who must come to terms with both his past and his future as well as that of his family.
When you start a game, I highly recommend that you go through the prologue. It sets the stage for the story and may very well contain useful information for later use.
There is a plethora of characters in this Visual Novel. All of which have their own personalities and quirks. They have their own sexualities. Their own dreams and desires. Their own fears and their own prejudices.
Version 0.01 introduces the following cast:
Mary Johnson – Protagonists mom.
Nathalie Johnson – Protagonists older sister.
Jocelyn Johnson – Protagonists younger sister.
Sheila Harrington – Lawyer.
Abigail – Sheila’s secretary.
The beast – ?
The spirit guide – ?
As the versions change I will be adding more to this list.
There are a few visible stats in the game, and there are also some who are hidden.
The visible stats are as follows:
Relationship: This stat measures the relationship towards the protagonist at all times. The higher the score, the more comfortable the character is with the protagonist. This may be raised or lowered through actions on behalf of the protagonist, but it may also be raised or lowered by rumors and hearsay about the protagonist.
Mood: It measures the current mood towards the protagonist. A bad mood makes it difficult to get help from characters and so forth. A good mood …well I think you get the picture.
Corruption: This stat measure how much the character has been corrupted by the protagonist. The higher the score the more likely the character is to succumb to advances from the protagonist. These advances be sexual in nature or not.
The protagonist also has three stats, but I will not talk about them here. As you progress through the game, you will slowly learn, what they are for and how they affect the protagonist.
All renders are made in Daz Studio at a resolution of 2560×1440. This is easily upscaled in the Unity engine to accommodate 4k resolution. It also downscales very well.
The game itself is made in Unity.
Well, the most obvious reason is: you like what I’m creating! And you want to help me fund the continued development of this Visual Novel.
The game will be in development for an infinite time. I have no idea when it will be fully finished but I will eventually get there.
Being in development also means that there may be unforeseen stuff going on in the game, and I will solve them ASAP when I find them or you, my dear Pledgers, point them out to me.
When I release a new version, it has already been tested by a select few, but that doesn’t mean, that all the errors have been weeded out. Just that most of them are gone.
This also means, that game mechanics and other things may change during development.
I will do all I can to produce a new version every month, but as I’m doing this in my spare time, I may not be able to do so. I believe that an update, anywhere between 6 to 8 weeks is possible for me, at the moment. But only time will tell.
As always I recommend a fresh playthrough with every new version, just to keep the story fresh in mind.
A hotfix usually requires a new playthrough as it usually involves me fiddling with variables and thus fucks up the saves!
Added 3 more days of ingame days.
Added one new character: Meghan, (M.D.) – yes you might actually be in need of a doctor this time around.
Added three other characters, but they won’t take any prominent roles in this version. You just meet them very briefly.
There are some images that are not used in this version, but they are very few (just a heads up to the extracter’s of images out there).
Corrected some functions as they were not doing what they were supposed to do. Now Energy, Corruption, Focus and Prowess work as intended – I hope ?
Added two additional functions to properly keep track of Trust and Lust.
Removed a scene from the very first day which had evaded our attention. The MC doesn’t need to shower twice!
Fixed Mary suddenly going topless right before the big reveal, when Jo hadn’t persuaded her to go topless earlier. Shouldn’t happen again.
Added a choice to pursue Jocelyn in a relationship even if she was not taken advantage of the night she was drunk (should have been there in the first place – wasn’t. Don’t know what happened).
Fixed a lot of dialogue and typo’s throughout the project.
Changed a scene were Jo suddenly stands naked in your room and want’s to sleep with you.
Fiddled with the various variables and added a few more to control the flow better.
Fixed Nat’s path: She was coming home with the MC too easy on her path. Now she can return home with the MC, but it’s not automatic just because you’re on her path.
Fixed the banging of Eveline. Now both Marsha and Jo can make that happen (You have to give in to Jo when she comes home drunk). This way you don’t require Marsha for a good banging at Eveline’s.
With all of these changes especially the functions now working as intended, a new playthrough is required to not fuck up the saves! Remember that “Tab” & “Ctrl” are your friends in these instances. Sorry for the inconvenience and hopefully this should be the last time (I think I’ve said that before, haven’t I?) – bad developer … bad developer!
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