Games

Wandering Ryo [v1.0.1] By Hexoticas

Hexoticas Games released a new game called Wandering Ryo and the version is 1.0.1. The game’s story is about leading and following Ryoichi through a turbulent and slippery path of self-exploration and transformation in yet another feminization/collecting game.​

Developer: Hexoticas
File Size: 1.67 MB
Version: 1.0.1
OS: Windows, Linux, Mac, Android
Languages: English
game details

Game Version Changelog:

0.4.0

  • New Features
    • Dark theme is now available
  • Balancing
    • Escaping the room now does not reduce completion room progress – this was changed so that it was less painful to check rooms and see what is expected there; reputation and currency penalty is still applied when the room is escaped
    • Unisex shorts now only partially satisfy desires to see female bottom clothes (we have skirts, don’t we?)
  • Other updates
    • FAQ was added (available on the start screen)
    • Dialogue reactions now have labels (on the wide screens)
    • Various dialogues were changed to provide more details on impression, room requirements, and currency spending
    • Navigation is now represented with icons only (instead of text only) on narrow screens
    • The invitee block in the club now has a tooltip with the respective character
    • The warning is now shown on the start screen if rotating the device would improve the experience
    • Small color changes were made in the session screen
    • Various labels were updated
  • Bug fixes:
    • Fixed the bug when it was not possible to purchase service with a discount if the amount of currency was less than its full price
    • Fixed names of some wigs which had incorrect lengths specified
    • It was possible to exit the game during club session – this was fixed

0.3.1
Initial Release

Developer Notes:

Wandering Ryo has been developed as a pet project over many years. It started as an attempt to gamify existing art (various looks and clothes for the character) and later also became a way of learning / improving Javascript and related programming skills. The game development had its bursts and slack periods, witnessed various kinks and moods over years of development, and so may look inconsistent here and there, both in art and storyline.

The ultimate goal of the game would be unlocking all possible looks for Ryo, which would require ending the game in all possible ways (each completion being easier than the previous one), purchasing all the items, doing all activities, and completing all challenges. In addition to the PC brower, the game should look and work fine on mobile devices as well (landscape-oriented), and is available both offline (a single HTML file) and online (the link is available in the ‘About’ box).

Surprisingly, after all this time I enjoyed playing the game, which hopefully suggests that it is not a total waste. That said, I was the only tester of it, so while it looks playable and clear to me (and bug-free, of course), it may be not for others, so feel free to report anything that annoys or is inconvenient. If you don’t want to download, go to my website and play from there!

Game Images & Screenshots

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