v1.0.0
- Epilogue implemented.
- 1237 Renders.
- Add a short scene to day 17.
- Grammar, spelling, and other fixes
v0.37.0
- Day 37 implemented.
- 600 Renders (+ couple fixes for earlier days)
- Grammar, spelling, and other fixes
v0.36.0
- Day 36 implemented.
- 405 Renders
- Grammar, spelling, and other fixes (Thanks to Adry Lemon, Shaddy, Orion777, Bread)
v0.35.0
- Day 35 implemented.
- 426 Renders
- Grammar, spelling, and other fixes (Thanks to Adry Lemon, Shaddy, Orion777, Bread)
v0.33.0
- Day 33 implemented.
- 322 Renders
- Implemented “click to continue” marker for the remaining scenes that use pause. Should have gotten all of them.
- Added something cliched to Evie’s scene on day 32.
- Grammar and spelling fixes (Thanks to Adry Lemon, Shaddy, Orion777, Bread)
v0.32.0
- Day 32 implemented.
- 413 Renders
- Implemented “click to continue” marker, this is only for this update onward at the moment, going through the older scenes where I’ve used pause by the next update.
- Grammar and spelling fixes
v0.31.0
- Day 31 implemented.
- 358 Renders
- Grammar and spelling fixes (Thanks to Adry Lemon, Shaddy, Orion777)
v0.30.0
- Day 30 implemented.
- 513 renders.
- Grammar and spelling fixes
v0.29.0
- Day 29 implemented.
- 279 renders.
- Grammar and spelling fixes
v0.28.0
Day 28 implemented
389 Renders.
All the scenes are in the new pause controller, or should be.
Fixed some bugs and issues.
Grammar and spelling fixes
v0.26.0
Day 26 implemented
398 renders
Some of the older scenes (before day 10) has been converted to obey the new pause controller.
Spelling, grammar, bug fixes (Thanks to Adry Lemon, Andro, ShaddyModda, and probably others who I can’t recall after 4 hours of sleep.)
v0.25.0
Day 25 implemented
354 renders
Grammar, spelling, and few minor bugs fixed (thanks to Adry Lemon, Kaos, ShaddyModda, RayKeaneSky for spotting stuff)
v0.24
Well, this is happening soon, just waiting for one of the packets to upload.
Changelog:
- Day 24 fully implemented
– Both branches are available. I do recommend starting from the end of day 23 if you aren’t on Li’s path. On Li’s path you should be safe to start from the save you were prompted to make.
- 698 Renders (320 in 23.5 and 378 with 24.0)
- Implemented “Characters” menu for those who need reminders about the characters, this is still a work in progress.
- Pile of grammar and spelling fixes (Thanks to Adry Lemon and ShaddyModda)
So the releases. This update will be a bit special case but more of that in the actual release post.
v0.23.5
There will be release within next 24 hours, depending how pain my net is being. Anyway… I have still some tests to run and build which will take few hours
Changelog 0.23.5
- First half of day 24 is implement.
– Li’s branch is available right now.
– Players are told to save before the branching choice happens if on Li’s branch. Those who didn’t chose to meet Li on day 5 you might want to wait until full version.
- 321 Renders.
- Grammar and spelling fixes (Thanks to Adry Lemon, Phaelan Hood, and Shaddy Modda)
v0.23.0
Day 23 implemented
v0.22.0
Day 22 implemented
426 Renders
Grammar and other fixes
v0.21.0
Day 21 implemented
276 Renders
Bunch of grammar and spelling fixes. (Adry Lemon, Tora, Phaelan Hood, Shaddy… and few others who I forgot and I can’t find the post at the moment)
v0.20.0.
Day 20, event association, implemented.
420 rendering …
Patch Integrated Pause Features (Thanks to Shaddymodda).
This version allows you to pause or change the delay between image changes (1 to 10 seconds) if you like automatic changes but need a longer time between them.
Stack of grammar, spelling and repair Whatnot (Thank you to Adry Lemon, To_begin_with, Hunter Sweden, Phelan Hood)
Some tweaks for the Android version (save naming must be disabled now correctly, tested on Android 6.0)
v0.19.0.
Day 19 is implemented
373 Render
Dialog fixes (thanks to Adry Lemon & Shaddymoda, and to_begin_with for some errors on the less visited paths)
v0.18.0.
Day 18 is implemented
392 rendering.
Various improvements to grammar and spelling (thanks to Adry Lemon)
v0.17.0.
Day 17 is implemented
- Finally Miyuki returned
372 rendering
The TextBox transparency slider is implemented (thanks to Shaddymoda)
Save Camera which is implemented (Thank you to Shaddymoda)
Stack of fixed grammar errors (thanks to Adry Lemon, Shaddymoda, and Wolverine)
Adding “late save location”, hopefully this will help with some problems stored.
So with this release “transparent text text box” is stopped and I suggest removing it, instructions will be at the release post.
v0.16.0.
Day 16 is implemented.
- One step closer to get Miyuki back and some hooks for the future.
317 Render
And improve grammar (thanks to Adry Lemon)
v0.15.0.
Day 15 is carried out
217 rendering, give it or take it.
Dialog fix (thanks to Adry Lemon)
v0.14.0.
- Day 14 is implemented
- 289 Renders.
- Repair dialogue.
V0.13.0.
Day 13 is implemented
346 rendering gives or takes.
And a stack of text repairs to the previous days, thanks to Adry Lemon.
And maybe so many other things I forgot.
V0.12.0.
Day 12 is implemented
234 rendering
v0.11.0.
Day 11 is carried out
- Contains a scene with Li if you are on track, and the second chance for those who reject the first invitation.
237 rendering
v0.10.0.
Full Day 10 Implemented
- The other half of branching is done.
- A small continuation scene where 0.95 remained, which is the closure for that day.
In total we around 435 rendering (255 comes from 0.9.5)
Update patches from 0.9.0 to 0.10.0 available.