Games

SinE3R [v0.14.1] By jktulord

jktulord Games released a new game called SinE3R and the version is 0.14.1. The game’s story is about A mysterious event happened somewhere in the eastern europe. The event contaminated the area, influencing the people inside it. Some of the women were transformed into succubi, which in their turn ended up withering most of the male population. The withered turned ghouls of different kinds. The impacted area was encased and encapsulated to protect the world from it. You traveled there with a group of researcher. Your group was ambushed and killed, except you. Will you continue to research the unknown or will you try to tame it? ​

Developer: jktulord
File Size: 1.33 GB
Version: 0.14.1
OS: Windows
Languages: English
game details

Game Version Changelog:

v14

[Cameo character: Revy from Black Lagoon]

Patchnotes

[Weapon skill]

  • 4 skill groups (Slashing, Penetrating, Bludgeoning, Cutting)
  • new 16 new skills overall

All weapons have their stats rebalanced.

  • 13 weapons now have new skills which replace the default ones
  • tier two weapons have 1-2 skills
  • tier three weapons have 1-3 skills
  • tier four weapons have 2-3 skills
  • tier five weapons have 3 skills
  • [New 9 enemy Ailments]
  • New 12 updated Ailment images

[Bunker and Factory]

  • New Lootspots and work on the old ones
  • More curious places
  • Added boss stash
  • Full rework of Enemy spawn

[Bugs]

  • Rooms in the generated houses are now cleaned up and have less containers
  • There are now some safety measures which might or might not help with people getting stuck after looting containers
  • Locked chests in houses no longer bug the game completly

[Changes]

  • Paperclip is now usable as a lockpick
  • There is now a message in case you don’t have a right item to open it.
  • Added a number of containers in a locations
  • Fatigue is renamed to sleep to make it more obvious for people to sleep.
  • Added background images for houses.

Developer Notes:

This game is heavily inspired by such games as Pathologic, Fear and Hunger and EFT.
Currently the game in a quite an early state, but a lot of simulative and immersive mechanics and systems expected.
Future features planned :

  • Factions and reputation: Succubi, Bandits, Researchers, ETC
  • Research: Making reports about creatures inhabiting the area to gain money from the outside, as well as researching skills which directly would be powering the player
  • Wandering characters: enemies like bandits or succubi will be named, simulated, traveling between locations and even looting. They will be able to be killed, befriended, seduced or infuriated.
  • Shelter expanded: upgrades and ability to bring the friendly characters to the shelter and have to work there(with occasional shagging)
  • Sex system: a much more detailed stamina based system, navigating through which will be crucial to survive encounters with succubi.

The form and feature might evolve or change depending on what the factors during the implementation.

Game Images & Screenshots

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