SinE3R – Survival in the Eastern European Encasement Region [v0.7] By jktulord
jktulord Games released a new game called SinE3R – Survival in the Eastern European Encasement Region and the version is 0.7. The game’s story is about A mysterious event happened somewhere in the eastern europe. The event contaminated the area, influencing the people inside it. Some of the women were transformed into succubi, which in their turn ended up withering most of the male population. The withered turned ghouls of different kinds. The impacted area was encased and encapsulated to protect the world from it. You traveled there with a group of researcher. Your group was ambushed and killed, except you. Will you continue to research the unknown or will you try to tame it?
Developer: | jktulord |
File Size: | 449.7 MB |
Version: | 0.7 |
OS: | Windows |
Languages: | English |
Game Version Changelog:
v0.7
SPOILER
[Changes to how locations save]
You can loot the previously looted spots, the loot will be exactly as you left it.
The locations will remain in the same state you leave them
Every four days a Razor Rain happens and the world resets in terms of enemies and Items. You are meant to die when that happens, but for now it’s not implemented.
[Fatigue]
Added fatigue stat to the player
Replenished when you sleep
[Save system]
You are no longer required to choose the savefile.
The default file path is [gamefolder]/Saves/save1
To import the save from a previous version put it into folder save1
[Social Links fixed]
They no longer lead to a page inside electron browser and now lead to you default browser.
[+29 Images for white hair characters]
[Relationship System]
Characters now have Opinion, Lust and Favor
There are Three character traits
- Competitive
- Guarded
- Flirty
They determine how the character will talk and what kind of replies the character will like more
[Quest]
Characters now can give player requests(For now just simple item requests)
There are about 6 different quests for now, there will be much more as the time goes on.
[Changes to locations]
Now there are Gates which block out more dangerous areas of Hutori
The entry to the hutori location is now different.
The entry to sawmill is now in the hutori location.
[BugFixes of v0.5.4]
Combat log now autoscrolls
The mountain path no longer is available from the shelter
Drinking water gives plastic bottle as trash
Office “store” supplies button fixed
Minimum required supply level now is 15%
Cloth Scraps icon is Fixed
Loot Boxes axe icon changed to a more clear one
Research Added additional help Text
Developer Notes:
This game is heavily inspired by such games as Pathologic, Fear and Hunger and EFT.
Currently the game in a quite an early state, but a lot of simulative and immersive mechanics and systems expected.
Future features planned :
- Factions and reputation: Succubi, Bandits, Researchers, ETC
- Research: Making reports about creatures inhabiting the area to gain money from the outside, as well as researching skills which directly would be powering the player
- Wandering characters: enemies like bandits or succubi will be named, simulated, traveling between locations and even looting. They will be able to be killed, befriended, seduced or infuriated.
- Shelter expanded: upgrades and ability to bring the friendly characters to the shelter and have to work there(with occasional shagging)
- Sex system: a much more detailed stamina based system, navigating through which will be crucial to survive encounters with succubi.
The form and feature might evolve or change depending on what the factors during the implementation.
Game Images & Screenshots
DOWNLOAD
Win: MEDIAFIRE – PIXELDRAIN – WORKUPLOAD – MEGA