Serenity Circle [v0.6.1]
Serenity Circle [v0.6.1] [Agent Nova]
The story continues a few years after the ending of Celestial Memoir with a new main character. There will be several familiar faces and many new ones to meet. You will be able to study and learn new magic at your new school, Serenity Circle. Many adventures will be had both on and off campus. You can build or break relationships, partake in various sports or club activities, take on missions, and much more. Once you have grown your magic power a bit, paths to new worlds and all that awaits on them will become available.
Some of the things mentioned might not be in the game just yet. At least you will have an idea of what I’m working towards with future updates. Oh, and there will be more fetishes as well. Some of you might like seeing your character run around with a little bundle of life in her bulging belly. That one in particular will require quite a bit of work, but all in due time.
Last thing I’ll note is that you won’t need to have played Celestial Memoir to understand the story of this game. It’s more of two different stories that exist on the same timeline with a little overlap. Who’s really playing for the story anyways?
Updated: 2020-12-29
Release Date: 2020-09-28
Developer: Agent Nova Patreon
Censored: No
Version: 0.6.1
OS: Windows, Mac, Linux
Language: English
Other Games: Celestial Memoir
TLDR:
– 4 new main quest stages now available.
– Added a quest that helps players find the portal room.
– 2 new scenes: Vivi and bath.
– Upped the amount of exp you get from General Magic class if your GM level is 1.
– Added GM exp to other classes if GM level 1.
– Added generic NPCs to school hallways and bathrooms.
– Men’s bathroom now has an inhibition requirement (50). No scenes there yet.
– Summons no longer follow you into the bathroom.
– One set of bathrooms now instead of one set per floor.
– Earth added to portal room.
– Added General Magic level 3 and Illusion Magic level 1. These add 4 new spells.
– Adjusted damage formula.
– 1 new vanity item for each summon.