School Game [v0.913 Public]
School Game [v0.913 Public] [Sloths Command]
Updated: 2021-01-27
Release Date: 2020-03-25
Developer: Patreon
Censored: No
Version: 0.913 Public
OS: Windows, Android, Linux, Android
Language: English, Russian
patreon codes in version 0.908:
“comrade” codes:
eggto
qsgte
yeten
“friend” code:
baryt
“hentai patch” code:
qrcode
by effect- best codes r “comrade”
v0.913
– The main menu was modified: new elements were added to it, some old ones were removed, and in General the entire style was changed, and the main menu itself became more convenient for small devices such as Android. Also added a “change interface” feature in case players are uncomfortable with the new interface.
– At the very beginning of the game, there a choice of classes that affects the predisposition of your character, and in General, the class system was redesigned. Now there are three of them in the game: sports, scientific and hybrid.
– Added a new physical education lesson that can go with some chance, depending on the character’s school class. In science, it does not appear at all, and in others, when it is successful, your character increases agility and endurance.
– The system of being late for class has been added. Now, if you are late for a lesson for more than 20 minutes, you will have an event, the outcome of which will depend on your attributes, choices, as well as on the lesson itself.
– The patreon code entry menu has been modified.
– Training in some places has been expanded and modified.
– A new location has been added – a cafe, where you can eat the food that you can cook, a little overpaying.
– Added a new system of fights, in which there were 3 new blows, 2 States of the NPC / main character, logs of blows that are replenished every turn, a completely new interface, and in General, only the name remains from the previous system of fights. Fights now use turn-based mode and action points, which is why there is more room for tactics and maneuvers.
– The system of distribution of combat indicators has been completely redesigned. Now they are calculated according to new formulas that fit the current balance in fights.
– After a fight, you can now use aggressive interactions with a hundred percent chance.
– In the NPC interaction menu, the fight call button has been moved to a more prominent place.
– New aggressive interactions have been added, as well as old ones reworked. Now it is much easier and more profitable to win back the “bad guy”!
– The generator code has been optimized. There were fewer unnecessary mistakes, and the generation began to go faster. Also on Android devices, the game began to go faster every act, the downloads began to go a little faster, albeit slightly.
– The NPC behavior model has been improved: moving through locations and interactions between each other in randomized NPCs have become more logical and understandable.
– Improved Korean translation in some places and fixed some typos in Russian/English.
– Fixed an issue where the game font did not change in Russian and English after switching from Korean.
– Added light version 0.913 of the update, which has a total file weight of less than 200 megabytes compared to the full version. This weight reduction was due to the optimization of existing png / jpg sprites, BG, CG, etc. in folders, and the overall quality of graphics in General did not fall much.
– Lite-Mod can now be used directly in the game. In the room below the console, there is a button where you can enable/disable it.