Rignetta’s Adventure [v0.87]


Rignetta’s Adventure [v0.85]

Simple game to play. It’s a pixel animated with lots of H content already even though it’s in development.

Developer: クラフトビール飲むところ Ci-EnFantiaTwitterFanbox
Censored: No
Version: 0.87
OS: Windows
Language: English (partialy translated, Player monologue are japanese)
Genre: 2D game, 2DCG, Ahegao, Animated, Big ass, Big tits, Bukkake, Combat, Fantasy, Female domination, Female protagonist, Groping, Group sex, Humiliation, Japanese game, Lesbian, Monster, Monster girl, Multiple penetration, Oral sex, Rape, Tentacles

* Japanese locale is required *

1. Extract and run.

v0.87
[Important]
There may be an error when loading for the first time due to the replacement of BGM.
I don't think this will cause any real damage.

[New sex-related]
1. Implemented servant erotic scenes (multiple captures up to 3)
Can fight them by riding the elevator from 3-5.
Servants are available in all costumes.
Servants do not appear individually as they are enemies associated with the final boss.
Therefore, there are no reminiscence items.
2. Enemies in the ruins (2-1 to 2-5) are now swimsuits compatible.

[Newly implemented]
1. The blockade of 3-5 has been lifted so that players can proceed deeper into the ruins.
After defeating the specified number of Servants, the player will return to 3-5.
When the final boss is implemented, the specifications will be changed and you will be able to proceed to the end of the game.
2. Many of the BGMs have been replaced with original material.
Other BGMs will be implemented as soon as they are completed.

[Specification change]
1. We've changed it so that you'll always return to your base when you walk back from the reminiscence map.
2. Changed the G-Frog's animation speed and damage generation frequency.
The difficulty of the game will increase, but this is not a problem, so we've decided to change the specifications.
3. The animations of the majority of the Ruins Enemies have been made smooth.
4. The color of the map between 2-3 and 2-5 has been changed to match the atmosphere of the BGM.
5. Fixed the position and weight of enemies in some maps of the ruins.
This is a measure to distribute the load to some extent.

[Balance Adjustment]
1. Changed to remove the beam when killing an Evil Vine that is being irradiated.

[Bug Fixes]
1. Fixed a bug where the tail didn't show up when caught by a mermaid in a swimsuit.
2. Fixed a weird part in the Lamia animation.
3. Fixed a bug where I can walk on the tent in some camps.
4. Fixed a bug where the menu would display incorrectly if you called it during a warning event in front of a den.

[Other changes and fixes]
1. I let the 3-5 mini boxes play.
They flying drones and making potions. 

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