-The Damned Studios Team 0.144 changelog: –
-fix: saves breaking after combat
– fix: a bunch of ‘bought’ vs ‘brought’ typos – fix: alea wearing mask proper during her lewd scenes now
0.143 changelog:
– new: thea character (during adventurers guild sequence)
– new: alea & fawha character sprites (during black diamond quest)
– fix: missing ves camp button names – fix: dialogue history causing error
– fix: double click on messages
– fix: relationship char duplicate entry
– fixes: plenty of typos – new: elena the wolf-lady, questline available after completing adara reunion
– new: a bunch of new quests and events revolving around elena
– new: two rep. sexy scenes w/elena
– new: butcher character, curently used in elena’s questline
– new: regina masturbating animation
– new: kiara sprites
– new: helena the courtesan
– new: a bordello helena works in
– new: slightly changed ‘parasite first meet’ cg
– new: gold coin amount interface bit (if player has any)
– new: scrollbars in dialogue history
– new: time frames (dawn, noon etc) are now displayed on the clock
– new: ability to select a choice menu entry with number keys
– new: hotkeys for most of the general interface stuff (not editable yet)
– new: three music themes; babazhul, bandits (nijah questline) and elena
– change: traveling around passes time a bit, so does demorai huntin’
– change: player now has some gold at the start of act1
– change: hunt rewards raised
– change: simplified how sleeping in bed works, as to avoid silly progression hiccups
– engine: moved over to python3 renpy
– engine: reverted .py separation: entire codebase is native .rpy files once again
– engine: while at it, cleaned up & optimized plenty of engine nuances such as init stages
– engine: midnight check for quests/logic
– engine: bare-code groundwork for leveling, pregnancy system, party management system
v0.140
-Nijah romance heavily extended past Damzel quest
– Black Diamond lewd scenes (servant during Damzel quest)
– Sell Nijah option during Damzel quest
– As per feedback, pauses whenever lewd scenes happen
– Gallery scenes tweaked according to
– Novaras market location
– New party battle healing item obtainable from Nijah’ market stall
– Tarek death CGs
– Couple under-the-hood tweaks
v0.137
Engine: – Fix to android (.apk) builds. They now work. Again.
Content: – New Nijah character sprite. – A new quest revolving around Nijah (Damzel in Diztrezz) that you can begin if you visit pleasure district after completing From Another World. Might want to daily-revisit ~twice or so for the event to fire.
Note: this is a first not-quite-linear quest we’ve got. Bring feedback if anything borks up.
– The Black Diamond location. Currently only visited temporarily for the duration of Damzel in Diztrezz quest, will be re-visitable once the quest is finalized & missing assets acquired.
– Three new enemy types: a bandit, a thug, a guard. Currently only used within Damzel in Diztrezz quest.
– Nijah house & some coding scaffolding for her TBA lewd content that is unlocked post ^ quest.
– Applied a quick & dirty visual tweak to sewers battle map.
We’ll most likely change it further down the line. Till then, boosted brightness/contrast should do.
– Added a country-ish street battle map, currently used in Damzel in Diztrezz quest.
– Markus added as a character that you can speak to in his house. Not much there for now, just a consistency’s sake.
– Added a small cozy system playing a random sound from an SFX library. Currently only used for door creaks around the city.
Will come full force when we get to combat sounds. – Added more ‘glowing lights’ VFX to locations. Think we’ve covered all of them.
0.134
fixes a major bug causing quests to bug out.
v0.133
Visuals:
– Artwork replaced with new & improved versions: princess cg, day/night tavern, prologue laboratory
– Tweaked NVL (bunch of text on screen, like when reading books), so that it’s more beautiful.
– Fixed Vala bugging out duplicating herself
Mechanics:
– potions you can use in battle are now taken from your inventory. you can fill your belt slots yourself, or let the system autofill it.
Quests/Progression:
– as per feedback, fixed mismatched ves dialogue
– disabled (fixed) sleeping during prologue
– high fashion quest now properly triggers on entering the shop for the first time
– added lewds gallery: you can find it around novaras pleasure district
– changed hunt bronze reward to lighten the grind
– reworked arlena questline: arlena’s content was most likely not seen by most of the players due to tricky triggers it had set up & it being untracked. it is split into two complete quests and a repeatable romance stage after you beat those.
– added arlena as an interactable character after her introductory quest is complete
– as part of the above, some writing & narrative was added/changed
– cleaned up redundant notes and added a couple more to the journal
Interface:
– implemented new mouse tooltip instead of an obsolete one we’ve used
– as per feedback, added dialogue history screen, top-right textbubble-like button
– sound values now display in options screen
– added new tooltip to the battle, showing skill descriptions
– “censore violence” option moved to options menu as a toggle
– fixed main character’s house interactables positions
– during reworked arlena qustline, you will sometimes see icons representing permanent outcome. these are meant to warn player to think twice, and should be visually self-explanatory. if this idea takes root, we’ll have more of those placed around when appropriate.
Quality of life changes:
– Added party battle skill numbers, these indicate keys you can press to select a skill
– As per feedback, added an ability to cancel combat skill choice. after choosing a skill, press either esc or right mouse button to cancel skill selection
– Added cheat menu player can toggle on/off in options. a top-right flower-like icon, it allows you to add gold & change corruption levels. in battle, open it to access a “win battle” option. not recommended if it’s your first time playing.
Under-the-hood changes:
– Baked kiara prologue scene into a webm: game folder size reduced by 15%, lag it caused is gone
– Tons of background & cg images converted to .webp, cutting game folder size further by ~%20, with this and above, file size optimization is now pretty much complete
– Codebase optimizations
Other:
– Novaras smithy got an ambient SFX loop