v1.0.1
Hey guys!
This is it, after 3 years, the final release of Mystwood Manor is finally here!
For this version, I focused on fixing any remaining bugs, as well as some last gameplay/UI
improvements and adding short repeatable scenes for each staff member.
Thank you all for your great support over the past 3 years, and I hope you will all join me for my next
game!
Development should start in November, as there will be one more update, for Mystwood Manor,
with a “bonus guest” and Halloween staff outfits next month.
Note: Existing saves can be copied over by moving the profiles folder from the previous version to
this one.
All the best,
Faerin
Story
• Added short, repeatable scenes at night for all staff members (these will unlock as you
improve your relationship with them).
• Added a new “hidden” event, that gives you the new “attuned” trait.
Gameplay/UI
• Added the “attuned” trait that allows you to exceed the destiny point cap.
• Decreased the cost of the pool and the security office for smoother progression.
• Added the portraits of staff members that can work in a room, to the room’s tooltip.
• Dialog transparency is now updated instantly when changing the slider value.
• Skipping the results will not automatically be paused, when a new image is shown.
• Satisfaction calculation for the restaurant is now based on the kitchen skill as well (average of
the two skills).
• If a staff member in the kitchen gets sick, the restaurant will now fail automatically as well.
• Satisfaction calculation for the club is now based on the bar skill as well (average of the two
skills).
• If a staff member in the bar gets sick, the club will now fail automatically as well.
• Added a card counter at the top of the cards inventory screen.
• Added “h” as a hotkey for hiding the dialog.
Full version only
• Added a popup showing some of the cheat options, after completing the tutorial.
• Further improved the auto-planner function.
Bugfixes
• Fixed tutorials for staff and guest screens.
• Fixed text layout for the results screen logs.
• Updated the dialog with Julia about hiring Amber, in case you already had the bet event with
Amber.
• Fixed Julia’s tier 5 progression track.
• Fixed a bug causing the “assistant manager” trait to result in 100% satisfaction for Karen,
even without her having the entitled trait.
• Libby’s bonus scene no longer awards the stethoscope.
• Fixed the “foggy” renders that sometimes showed up during scene transitions.
• Fixed the guest level on the guest profile for guests that are currently at the hotel.
• Fixed a crash that occurred when a girl in the study got sick.
• The unspent trait point message will no longer be displayed on the staff tooltip if she is sick.
• Fixed a bug causing the UI not to be locked after selecting a staff member or guest to visit.
• Fixed a bug causing Libby’s bonus scene to trigger twice.
• Fixed a bug causing Amanda’s dialog to lock up the game.
• Fixed a bug causing portraits not to load (and the tutorial to be skipped) in a very specific
situation.
• Fixed a bug causing work-related scenes to trigger at night in story mode.
• Removed the bonus images from the gallery in story mode.
• Fixed a bug causing broken translation for event hints
v0.9.4
Story
• Added the final main story event.
• Added 3 different endings.
• Added a (short) bonus scene for Libby.
Gameplay/UI
• Added a hint for moving the playback speed slider, after repeating the dialog 3 times.
• Implemented the pink pill, which allows you to reroll your trait choices for one shift.
• Added 2 new room upgrades for the study (increased base energy cost to 75).
• Added a new room upgrades for housekeeping, maintenance, healthcare and security.
• Added 3 new room upgrades for each of the guest bedrooms.
• Updated the MC profile background images.
• The bonus (naked) tier items and locations are no longer available in Story mode.
• Reduced the total bank loan to $200.000.
• The study is now available at hotel level 2 (instead of 3).
• The general store is no longer available in story mode.
• The lake is no longer available in story mode.
Bugfixes
• The champagne button will now be locked if there are no guests with strikes.
• Fixed a visual glitch in horizontal scrolling images.
• Fixed a bug causing a soft lock on the staff screen after selecting a trait.
• Fixed the tutorial for the guest screen.
• Fixed a bug causing the cheats not be locked during the tutorial.
• Slightly changed Miguel’s final event for Story mode, so he doesn’t give you the business card.
• Fixed the white screens in Miguel’s final event during story mode.
• Removed the bonus tier reward and claim button in story mode.
v0.9.3
For this update I’ve added the remaining guest scenes for Denise, Karen, Martin. I also added a bonus
scene for Isabella.
I hope you guys will enjoy it!
Note: Existing saves can be copied over by moving the profiles folder from the previous version to
this one.
All the best,
Faerin
Story
• Added a new event for Denise Farrow.
• Added 5 new events for George Goodman.
• Added 5 new events for Karen McQueen.
• Added a bonus scene for Isabella (you can find the hint on the MC’s progression tab).
Gameplay/UI
• Added a new upgrade to the office, that unlocks a new activity.
• Added 4 new event traits.
• Renamed the “flirty” trait to “charming”.
• Julia can no longer get the “underpaid” trait.
• Fixed a bug with the trait points not being set correctly.
Note: Each staff member should get 1 trait per level up (for a total of 4), not counting any
fixed or negative traits.
• Change the room upgrade screen UI.
• Removed hard and nightmare difficulties.
• Removed the gallery tab for guests.
• Auto skipping the results screen now stops when a new image is shown.
Bugfixes
• Added a path length limit check at start-up.
• Hidden the play button in the upgrade screen, to prevent bugs with the planning, directly
after an upgrade.
• Fixed a bug causing upkeep abilities from being active when girls are fired.
Fixed a bug causing positive upkeep events to not trigger.
• Fixed the videos in Denise final event.
• Fixed a bug that occured when replaying the “numbers” event.
• Fixed a bug causing a soft-lock after a girl got sick and Julia was assigned to the lobby.
• Fixed a memory leak in the staff and guest screens.
• Fixed a memory leak in image gallery