Games

Masters of Raana [v0.8.2.3] By GrimDark

GrimDark Games released a new game called Masters of Raana and the version is 0.8.2.3. The game’s story is about is an open-world RPG set in an abandoned colony, Ikaanos, on a dangerous planet that was separated from Earth several centuries ago. In this god-forsaken world feudal-like kingdoms fight amongst themselves for power and influence, when they’re not busy dealing with the monstrous megafauna that threatens the last bastion of human civilization.

On this planet, Raana, we find our MC – a nobody who has just inherited a house from his older brother, a renowned slave trainer that went missing over a year ago. Master of Raana’s open-world approach allows you to do anything; live as a quiet factory worker, a thrill-seeking adventurer, a scavenger, an academy master, a famous arena champion or anything in between.

You could also take up your brother’s old profession and train slaves into obedient servants, academy professors, fierce shield maidens, or willing sex toys. You’re also able to marry slaves, impregnate them and raise your offspring to adulthood, molding your children into anything you want; adventure buddies, accountants, guards or docile servants.

The planet of Raana also has many secrets to uncover, some you might stumble upon whilst exploring deep caverns or reading ancient books. There are many dangerous and hidden mysteries that lie waiting, ready to be discovered by those who seek the truth about Raana’s obscure past.

Developer: GrimDark
File Size: 1.31 GB
Version: 0.8.2.3
OS: Windows, Linux, Mac
Languages: English
game details

Game Version Changelog:

v0.8.2 Public

Gameplay changes

  • Walking through safe districts now only takes six minutes instead of 18.
  • You can now see your slave’s/wife’s religion under “Stats” as well.
  • Added “Licking skill” for slaves and wife.
  • Decreased the Pain effect from Nipple chains.
  • There are no longer any lecture requirements when working at The Academy.
  • A Warrioress can no longer gain the Pacifist Trait.
  • Caitlin now always starts the game as a Buddhist. There are never any penalties when interacting with a slave of this religion.
  • Your wife’s Stewardess assignment will now bring in more cash from high-yield investments – as long as her INT is 70+.
  • Your wife’s Mistress assignment is now slightly more powerful in tuning her Affection and Happiness with the slave’s she’s governing.
  • The Power Katana is now an armor piercing weapon.

Combat changes

  • The effect from the “Max Health” attribute has been somewhat nerfed when advanced enemies calculate their target.

Religion

  • Your wife and your slaves now have their own Devotion score. You can affect this (negatively) by keeping their WILLPOWER below 4, or (positively) by including Happy girls in praying sessions. A slave’s Devotion gives certain boosts/penalties in various situations.

Simplified clothing system
The old house rules clothing settings have been removed. Slaves will now permanently dress in whatever garment you put on them and auto-equip that after sex.

  • Some high-willpower slaves still put their casuals back on if walking around naked.
  • There’s now a Strip! button in the wife/slave interaction box. Pressing this will forcefully undress a slave. Note that it could come with severe Affection penalties if the girl is Shamefast, un-corrupted and/or Pure.

Sex

  • You’re now able to view your Libido Points during sex. Remaining Libido Points are equal to the number of “turns” before you ejaculate.

Gameplay changes

  • * An Intelligence above 79 will now add a small bonus to Gambling rolls at Dockgrave Tavern.
  • * To avoid getting locked out of important content, you can no longer miss Dakota’s Birthday. She’ll now pospone her party if you’re a day or two (or 100) late.
  • * Girls with Anal Proficiency below 40 will suffer slightly more Anal wear if wearing the Goliath.
  • * Added the butt plug script to all secondary slaves (“Annex” girls).
  • * You can no longer use butt plugs or harnesses on unconscious slaves.
  • * Redhaven Market now sells rations in batches of ten.
  • * Redhaven Market now sells ropes in batches of five.
  • * You can now equip your slaves and NPCs with whipping canes.

Loren Goldwalker (Tier request)
Loren can now show up at Dockgrave Tavern if assigned as a gold walker (unique render and unique dialogues).

Expanded adventure buttons
You can now reach your Household companions even outside Ikaanos. This means you’re able to assign/remove NPCs from your combat team while doing runs in the wilderness – and that you don’t have to go back to Ikaanos to assign wilderness mercenaries like The Space Marine.

Economy overview
There’s now a seperate tab in the Household Manage section called “Business”. This tab lists all existing investment opportunities and what you’re currently gaining from them.

New sex scene location
Nicole’s renders introduce The Office as a location for having sex. The MC’s artifact-heavy office will also be the scene for future (and existing) story slaves in later updates.

NOTE!

Masters of Raana is still “in development”! We have a good amount of content with most systems implemented but there are missing features here and there that you might encounter if you try the game out.

What to expect in future versions:

  • An additional five city districts with lots of vendors/interesting places to visit.
  • Approximately 25+ slaves to buy/find during quests. All of them will have art with full, custom wardrobes and unique scenes.
  • Procedurally generated slaves.
  • Several outskirt districts and other townships to visit.
  • Procedurally generated expeditions/quests.
  • Upgraded combat systems with more tactical choices, different enemies, and new weapons.
  • More detailed slave auctions.
  • Crime lord update.
  • Fill out all WIP pics.

This game is best experienced on a Full HD+ (1920×1080 or above) screen. Mobile gameplay is currently not supported.

Developer Notes:

Masters of Raana is still in early alpha development. We have a “working” framework with most systems implemented, but there are missing features here and there that you might encounter if you try the game out.

Right now, we’re busy creating missing sub-systems and filling out existing material. The game is only about 15% done but if everything goes as planned and we garner enough support, our vision for a 1.0 release of MoR is:

  • At least 10 city districts with lots of vendors/interesting places to visit.
  • Approximately 25+ slaves to buy/find during quests. All of them will have art with full, custom wardrobes and unique scenes.
  • Procedurally generated slaves.
  • Increased slave cap (from 2 to 4).
  • Several outskirt districts and other townships to visit.
  • Procedurally generated expeditions/quests.
  • An additional player home to upgrade. Move to a large mansion in the outskirts and build your own empire by planting fields, tending to forests, and hire troops/workers. But watch out for bandit attacks!
  • A crafting system.
  • Upgraded combat systems with more tactical choices, different enemies, and new weapons.
  • More detailed slave auctions.

Game Images & Screenshots

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