v0.51 Regular
– added 3 hot scenes with Emma.
v0.50
– Added Jessica’s intro scene (when you meet her first time)
– Added Jessica’s second intro scene (when you meet her second time)
– Added Jessica’s ambush scene (the starting scene of her regular ambush event)
– Added battle with Jessica, her reactions for certain spells during the battle, and 3 scenes of battle endings (you run away, you loose battle, you win battle).
– Added 2 scenes for talking with Jessica (give her compliment, discipline her).
– Added a scene of giving food to Jessica.
– Added 10 scenes of main character showing Jessica (or using on Jessica) his magic spells.
– Added 1 scene of Jessica’s reactions when you leave (with extra scenes when she didn’t get food or her clothes were stolen)
– Added 3 hot scenes with Jessica, 1 set of positive responses for repeating unlocked scenes, 1 set of negative responses for repeating unlocked scenes.
– Added 1 scene of Jessica reacting to her clothes transformed (an option for $15 tier)
– Added Jessica’s info to relations info screen.
– Added 3 scenes with Jessica for strange visions in Sharp’s cave during trance.
Some hints about Jessica content:
1. Jessica appears in the game only after 15th day, not earlier. You can meet her with a 66% chance when you come back home from your raids having 4 or more food items in your inventory (drinks not count).
2. There are 1 way of avoid being robbed by Jessica without using magic and 4 ways of avoid being robbed my her using magic.
a. Without using magic: you can just run away from Jessica. She’d throw a rock in your head, but the lower energy she has left, the lower are her chances not to miss, so wait for a proper moment to do this.
b. Using Exhaustion spell on Jessica in battle will leave her without energy which would let you run away without risk. (This spell is learned from the Ancestor)
c. Using Stun Charm on Jessica will let you run away without any risk no matter how much energy she has left. (This spell is learned from the Sharp in the forest cave)
d. Using Vampirism spell on Jessica will let you take some of her life energy, and after Jessica has not much vital energy left, she surrenders. (This spell is learned from the Ancestor)
e. Using Telekinesis on Jessica lets you steal her clothes which would make her surrender. (This spell is learned with the help of Lisa)
3. When you run away, Jessica respects you less and attacks you more in future. When you win Jessica, she respects you more and becomes more submissive. On higher levels of her submissiveness she stops attack you at all, asking you for food politely instead.
4. If you give her food while she has low submissiveness, it brings you no good because she starts to think that you’re a coward. Try giving her food after you proved to be a decent opponent and mighty mage and you’ll have her gratitude.
5. If you managed to talk Jessica into taking off some article of her clothes willingly, stealing this article of her clothes in battle won’t make her feel embarrassed and surrender anymore so be careful with this.
Note: I was in a big hurry to post this update before the end of month, and didn’t have time to read your messages. Now I’ll have 1 day off and the day after tomorrow I’ll read your comments and messages and answer where needed.
Great thanks for your support! We really appreciate that you still support us even when update takes so much time. The next updates will be devoted to adding sex scenes with Emma and Kelly and will take short time. For now we plan like 1 update per every 10 days or so for the next few updates as they won’t have complicated mechanics and won’t take much coding.
v0.49
– restored 3 Lisa’s hot scenes with extended texts
– created new animation for Lisa’s dancing scene.
– added Lisa’s voodoo doll to the magic table in players room. Now $15 tier patrons will be able to turn Lisa’s outfit into sexy one.
– fixed bug where game jumps to main menu when you try to run Kelly’s hot scene and she refuses you.
– fixed bug where game crashes if you try to make Lisa take off her top for the second time.