Long Road Home [v10.1 Part 3] By OBDGames
OBDGames released a new game called Long Road Home and the version is 10.1 Part 3. The game’s story is about Long Road Home It is a story about the journey of a man who is released from physical prison but is still imprisoned within his mind by events of his past. He is searching to fill the void from the loss of the life he had before being imprisoned. His search puts him in the crosshairs of two warring outlaw biker clubs. Would being accepted by one of the clubs replace the family he lost? Will he perform the tasks to gain acceptance into the club?
Developer: | OBDGames |
File Size: | 5.06 GB |
Version: | 10.1 Part 3 |
OS: | Windows, Linux, Mac, Android |
Languages: | English |
Game Version Changelog:
v10.1 Part 3
N/A
v10.1 Part 2
- 863 still images
- 81 Animations/loops (3,000+ animation slides)
- 10,787 lines of code and text
- 1 Major story event
- 12 side events
- More music and sound effects.
v1.0 Part 1
- 1,274 still images
- 80 Animations/loops (3,000+ animation slides)
- 13,000 lines of code and text
- 2 Major story events
- 16 side events
- More music and sound effects.
- Take care, OBD
Developer Notes:
About me. I’m a first-time developer and basically a one-man show. I have been a Patreon of many adult visual game/novel developers for several years. I enjoy many styles and types of adult visual games/novels. I felt like I had a story to tell that hasn’t been told yet. I took note of the things that most Patreons like and don’t like in adult visual novels. I downloaded DAZ3D a year ago and started to learn how to stage scenes and render images. Once I was satisfied that I could generate acceptable renders, I downloaded Ren’py and started to learn how to write scripts. I am getting better with DAZ3D every day, but am still not generating the render quality of the top developers that I aspire to match.
I have purchased a few animations and have generated some of my own. I found out there is a steep learning curve to doing animations. The first one I did took 20 hours to render and looked like crap. I scrapped it and went back to the tutorials and forums to get tips on how to improve quality. I hope you find the ones in the prologue acceptable. I plan to run polls on different aspects of the characters and solicit feedback to improve the writing of the story.
Game Images & Screenshots
FAST-DOWNLOAD Link
Win/Linux: LongRoadHome-10.1_Part_3-pc.zip – 5.1 GB
Mac: LongRoadHome-10_Part_3-mac.zip – 5.0 GB
Update Only (PC): Long_Road_Home-10_Part_3_patch-pc.zip – 1.4 GB
Slow-DOWNLOAD Link
Win/Linux: GOFILE – MEGA – MIXDROP – PIXELDRAIN – UPLOADHAVEN – UPLOADNOW
Mac: GOFILE – MEGA – MIXDROP – PIXELDRAIN – UPLOADHAVEN – UPLOADNOW
Update Only (PC): GOFILE – MEGA – MIXDROP – PIXELDRAIN – UPLOADHAVEN – UPLOADNOW
Android (v0.9.1): GOFILE – PIXELDRAIN – UPLOADHAVEN – WORKUPLOAD