Games
Isekai RPG [v0.18] By Team Isekai
Team Isekai Games released a new game called Isekai RPG and the version is 0.18. The game’s story is about is an adult action-adventure game with role-playing elements. You play as a young man tossed into a game-like fantasy world. There are quests, choices, and lots of fun characters. Will you return to your previous life or stick around and hold hands with your waifu?
Developer: | Team Isekai |
File Size: | 1.87 GB |
Version: | 0.18 |
OS: | Windows |
Languages: | English |
Game Version Changelog:
You can read the full list of changes below. Notes with a (DEBUG) tag are changes that haven’t been fully implemented or are unavailable outside of the debug area.
Features:
- Added support for lewd CGs!
- Added two new lewd CGs.
- Added support for spell casting while running/jumping.
- Added casting animation for projectile spells.
- Added casting animation for non-projectile spells.
- Added input queue for back-to-back spell casting.
- Added “soft targeting” for when player casts projectile spell while not locked onto anything.
- Added Skills menu to pause screen.
- Added functionality to equip/unequip spells in the Skills menu.
- Added HideHUD option to game settings menu.
- Added SpellMenuToggle option to game settings menu.
- Added option descriptions to the different settings menus.
- Added spell/ability descriptions to Skills menu.
- Added DisplayResolutionScaling to video settings menu.
- Added OverallQuality to video settings menu.
- Added footstep SFX to most NPCs.
- Added Items menu. (DEBUG)
- Added spell: Fireball (DEBUG)
- Added spell: Shockwave (DEBUG)
- Added inputs for scrolling between spell slots. (DEBUG)
Changes:
- Reduced/eliminated dithering effect on characters in all lighting conditions.
- Projectiles now inherit stats from their caster before applying damage to their target.
- Reorganized video settings order.
- Altered how reset button works in the video settings menu to only revert changes which haven’t been applied yet.
- Adjusted video settings menu to only display supported aspect ratios.
- Swapped inputs for target lock and spell menu.
- Spell menu now closes when pausing.
- Crouching now cancels out of spell charging.
- Fixed a bug where projectile impacts would cancel trail VFX.
- Fixed a bug where Panty Goblin rock projectile wasn’t dealing damage.
- Fixed a bug where player could begin charging a spell while another spell was currently being used.
- Fixed a bug where swinging sword would not cancel spell charging.
- Fixed a bug where player could begin charging spell before sword swing complete.
- Fixed a bug where RunningStrike could crash the game.
- Fixed a bug where post-process blur effect wasn’t rendered when enabled.
- Fixed a bug where player could use lock on during cutscene.
- Fixed a bug where interactions and cutscenes would not break out of target lock.
- Fixed a bug where QuickSave could be used when saves are disabled.
- Fixed a bug where a cutscene triggering another cutscene could loop indefinitely. (bandmadd)
- Adjusted inputs of spell casting to use Attack/Cancel buttons.
- Adjusted SFX and VFX of rock projectile.
- Adjusted spell UI icons.
- Adjusted various objects and materials.
- Adjusted and removed several unnecessary LODs.
- Adjusted AI reaction speeds and reduced delay between changing AI states.
- Adjusted AI turning rate during pursuit.
Developer Notes:
Features
- Character customization
- Real-time combat
- Dialogue choices
- Lewd encounters
- ~30 minutes of gameplay
Game Images & Screenshots
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