Games

Isekai RPG [v0.18] By Team Isekai

Team Isekai Games released a new game called Isekai RPG and the version is 0.18. The game’s story is about is an adult action-adventure game with role-playing elements. You play as a young man tossed into a game-like fantasy world. There are quests, choices, and lots of fun characters. Will you return to your previous life or stick around and hold hands with your waifu?

Developer: Team Isekai
File Size: 1.87 GB
Version: 0.18
OS: Windows
Languages: English
game details

Game Version Changelog:

You can read the full list of changes below. Notes with a (DEBUG) tag are changes that haven’t been fully implemented or are unavailable outside of the debug area.

Features:

  • Added support for lewd CGs!
  • Added two new lewd CGs.
  • Added support for spell casting while running/jumping.
  • Added casting animation for projectile spells.
  • Added casting animation for non-projectile spells.
  • Added input queue for back-to-back spell casting.
  • Added “soft targeting” for when player casts projectile spell while not locked onto anything.
  • Added Skills menu to pause screen.
  • Added functionality to equip/unequip spells in the Skills menu.
  • Added HideHUD option to game settings menu.
  • Added SpellMenuToggle option to game settings menu.
  • Added option descriptions to the different settings menus.
  • Added spell/ability descriptions to Skills menu.
  • Added DisplayResolutionScaling to video settings menu.
  • Added OverallQuality to video settings menu.
  • Added footstep SFX to most NPCs.
  • Added Items menu. (DEBUG)
  • Added spell: Fireball (DEBUG)
  • Added spell: Shockwave (DEBUG)
  • Added inputs for scrolling between spell slots. (DEBUG)

Changes:

  • Reduced/eliminated dithering effect on characters in all lighting conditions.
  • Projectiles now inherit stats from their caster before applying damage to their target.
  • Reorganized video settings order.
  • Altered how reset button works in the video settings menu to only revert changes which haven’t been applied yet.
  • Adjusted video settings menu to only display supported aspect ratios.
  • Swapped inputs for target lock and spell menu.
  • Spell menu now closes when pausing.
  • Crouching now cancels out of spell charging.
  • Fixed a bug where projectile impacts would cancel trail VFX.
  • Fixed a bug where Panty Goblin rock projectile wasn’t dealing damage.
  • Fixed a bug where player could begin charging a spell while another spell was currently being used.
  • Fixed a bug where swinging sword would not cancel spell charging.
  • Fixed a bug where player could begin charging spell before sword swing complete.
  • Fixed a bug where RunningStrike could crash the game.
  • Fixed a bug where post-process blur effect wasn’t rendered when enabled.
  • Fixed a bug where player could use lock on during cutscene.
  • Fixed a bug where interactions and cutscenes would not break out of target lock.
  • Fixed a bug where QuickSave could be used when saves are disabled.
  • Fixed a bug where a cutscene triggering another cutscene could loop indefinitely. (bandmadd)
  • Adjusted inputs of spell casting to use Attack/Cancel buttons.
  • Adjusted SFX and VFX of rock projectile.
  • Adjusted spell UI icons.
  • Adjusted various objects and materials.
  • Adjusted and removed several unnecessary LODs.
  • Adjusted AI reaction speeds and reduced delay between changing AI states.
  • Adjusted AI turning rate during pursuit.

Developer Notes:

Features

  • Character customization
  • Real-time combat
  • Dialogue choices
  • Lewd encounters
  • ~30 minutes of gameplay

Game Images & Screenshots

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WinGOFILE – MEGA – MIXDROP – PIXELDRAIN

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