Games

Invasive Species 2: The Hive [v0.2.9.4] By ArmyofRobots

ArmyofRobots Games released a new game called Invasive Species 2: The Hive and the version is 0.2.9.4. The game’s story is about You are a Thrall; an alien creature engineered for infiltration and complex tasks at the behest of your master. You’ve been dispatched to Earth, the Master’s favored hunting grounds, to establish a hive of humans you must indoctrinate and breed to produce minions of your own. With your forces, you will gather resources to improve your position, improve your hive-building craft, and investigate what alien influence has recently come to Earth and is stealing the Master’s favorite source of new breeders.

Developer: ArmyofRobots
File Size: 453.76 MB
Version: 0.2.9.4
OS: Windows
Languages: English
game details

Game Version Changelog:

v0.2.9.4
0.2.9.4

Content

  • New Midori “working from home” event

Bug fix

  • Missing “>” on the last Endif causing an error when going to talk to the coffee girl on Duvall street (thanks Moddydude & Natsidle!)
  • Fixed missing image for Dani when bred to exhaustion (thanks Moddydude!)
  • Fixed missing image for Tiffany when bred to exhaustion (thanks Moddydude!)
  • Fixed an issue keeping Dani from being milkable (thanks Moddydude!)
  • Fixed an issue where the Coffee girl on Duvall street was accessible even if you hadn’t bought the necessary memory altering upgrade (thanks Moddydude!)
  • Fixed the Fire Axe not being available during the Guardian fight (or so our testing went?) (thanks Moddydude!)
  • Rebuilt the logic for Midori’s first two events in the house and updated the journal accordingly
  • Fixed a bug that would cause all the encounters on Arch Street to fail to display if certain conditions were met
  • Fixed an issue where Midori would not appear in the kitchen
  • Fixed a bug where talking to the blonde girl on Arch Street would prevent the girl in the woods from appearing if you hadn’t encountered her yet

Known Issue:

  • There’s a line of dialogue that presumes you have Monique before Yuna is missing; this will be fixed by a conditional check in a later release
  • Menu UI for energy/health bars is not updating correctly
  • Kim and Yuna aren’t “available” after the conclusion of the story arc; this will be amended in a future update
  • Update will require a new save

Developer Notes:

None of us are professionals; we are a team from a number of spots around the world. Not all of us have English as first language and there may be problems. We try our best to delivery an entertaining title, but there will be issues, please let us know so they can be fixed.

We’re aiming to add more depth, refactor the code into something that supports more ambitious aims, and improve the UI. Here’s how we’re laying out the plan:

  • Incorporate or build an RPG stats and combat engine into the game
  • Allow for a higher magnitude of resource production/consumption as the game picks up complexity, player acquires more sites, has to choose who will be where and what advantages/disadvantages this will bring
  • Expanded Tech tree through level 3
    • This includes adding more techs particularly around building your base, combat, and more upgrades for the player character
  • UI upgraded to be both easier to read and use

This will not be completed in a single update, but a series of updates. The key for us is continuing to balance releases that move us in this direction while also adding content and story so that you, the players, will have something new to see each time and help us find bugs and issues; as well as making suggestions. This game has only moved along at the pace it has so far thanks to the involvement of the community and the whole team thanks you for your efforts.

Game Images & Screenshots

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WinGOFILE – MEDIAFIRE – WORKUPLOAD

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