Heavy Hearts [v0.5 Hotfix 3] By Dammitbird
Dammitbird Games released a new game called Heavy Hearts and the version is 0.5 Hotfix 3. The game’s story is about Humans are near extinct. Only a few remain, living in isolation. Those that are found are used for slave labor, pleasure, or worse. Orcs, Lycans, Drakes, and other various creatures would love to get their hands on one. Luccia will find out what happened, stop the extinction, and repopulate the human race (some mixing may occur!)
Developer: | Dammitbird |
File Size: | 317.1 MB |
Version: | 0.5 Hotfix 3 |
OS: | Windows |
Languages: | English |
Game Version Changelog:
[Version 4.2 Hotfix 01]
Here is a compiled list of all the updates, many of which were mentioned in previous devlogs, along with some new items.
[Major Updates]
- Brand New, fully animated Title Screen
- Completely Re-done lewd scene. You can find this new scene in the grove.
- Finished Scab, Acnea, and Orcosaurus sidequests. Completing it will get you a pixel lewd scene!
- An existing pixel lewd scene has an additional position added to it. You can find it while camping after the Orc Village.
- Updated UI for Buy / Sell / Inventory / etc
- Save system is completely revamped. You now have 5 slots to save in, and I have removed the ability to save from the pause menu. You now have to interact with an object in the world to save.
- Ability to go back to world map from any level.
- I used AI upscaling techniques and prompts to de-pixelate some backgrounds. Battles are still pixel, but Bust-Conversation scenes now have high-res backgrounds, so as not to contrast.
- There is now a better font for all text. It supports lots of languages, so expect localization soon.
- Replaced the old wooden blimp airship with a real one, completely custom. The new airship represents an advanced civilization, not yet encountered in HH. This includes Rhed’s minigame where you can see the massive new deck.
- Keymapping’s have been heavily cleaned up.
- You can now toggle keyprompts between controller and keyboard
- Changed Gossamer Luna (werewolf town) from a side view explorative to a top-down explorative to match the rest of the game. You can now freely roam –Gossamer Luna and talk to the wolves without having to leave and come back
Version 4.0:
1. Level 8 & Chapter 1’s conclusion. Going beyond the Colonian Approach platforming level, Dog will now navigate the inner city and battlements of the former Human capital. Inside, the player will find out more on what life was like before the Glithe encounter. I am realy happy with this level, because it requires exploration in order to advance. You will need to read, find clues, and find out what happened in order to progress. The final conflict of Chapter 1 is also completed- meaning there will be one last battle before the end.
2. A new fully rendered scene when exiting the cave!
3. A badass title screen that I think more perfectly fits the game’s narriative.
4. New combat modes. One is called Counterstance, so you can now counter those pesky unblockable heavy attacks. The other is a new, spoilerrific mode that is only available during certain situations.
5. Some rewrites. There are some major story changes that accomodate the game in the long haul – things that were inconsistent or did not fit the narriative has been changed. You will see more of these changes in Level 5.
6. Rural Merchant Kyr. A young goblin will now buy/sell items from you, unlockable after Level 3. Items will play a larger role in future builds.
7. New Bust for Dog! I did not like the previous bust for our canine companion, so Cheka put together a much better design!
8. Doggo combat companion! You can now take Dog into combat with you. He helps with physical attacks, and, if Luccia is Staggered, he will tank damage for her!
9. There will be new lewd scenes, but there will not be a traditional Major Lewd Event in this update. This is mostly story/tech! Please do not expect another scene similar to the Orc breeding in this build. I will say this: werewolves are coming next!
10. Added one new major animation
Developer Notes:
I want to create adult games that stand on their own, even without the porn. An interesting story, comparable gameplay to well known RPGs, and quality art. That is my commitment.
- Normal attacks build the ATB gauge (called NRG). Each filled gauge adds a Combat Orb to your Hud, which can be used for abilities. With each orb, you can charge Magic a level, and blast enemies away.
-STAGGER! Run out of HP and you die, but run out of Poise and you will be put into a staggered, vulnerable state.
-The gameplay is optimized for Keyboard use. Mash Z=Attack, Hold X=Magic, C=Block.
-Combat and exploration can be played with a mouse. Mouse support while in Exploration mode has very limited pathfinding.
-Time your blocks correctly and you can counterattack
Game Images & Screenshots
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Win: MEDIAFIRE – MEGA – PIXELDRAIN – QIWI – WORKUPLOAD