0.36.2 Everyone’s doing HD remakes – Edition
Scenes/Art
Remade multiple animations and CGs for Goblin – better lightning, texture, everything. It should now be more consistent with the rest of the art.
(Priestess/MC CG still needs to updated – I’ll fix it next update)
Added ‘Bust’ CG for Armor Shop girl & General Goods girl.
Updated Goblina’s scenes in cave – was still using old frameworks/methods
Tested AI(?) frame interpolation to make existing animations smoother. Only drawback is a an increase in size.
Gameplay
Battle in intro cave is a bit quicker
Currently rebalancing how the combat works , making it more tactical. Combat is not the main focus of the game, but it’s there so it should be as interesting as possible. Step one is bigger enemy variations and different skills being more/less effective against certain enemies.
Rebalanced the overkill function a bit.
Rewrote the taunts a bit.
Faster resting at Farm girls place
Fixes
Fixed weird bug that made the “smith girl” text appear all over the church
Fixed Church Maiden sprite appearing even though the church is supposed to be empty
Fixed some camera issues
0.36.1 Ara Ara Edition
Scene/Art
Sorceress Titjob, talk about fluids after 3rd dungeon (animated)
Compressed all the images with pngquant. Small difference in quality. Big difference in size. Still got the originals of course. Gonna try compressed for a while, then poll on the patreon.
Short Cutscene – NTR goblin’s adventure continues.
Short Cutscene – Goblin’s getting along (Visit the goblin cave)
Resized the Xmas xxx animations, turns out they were the wrong size. Oops.
Testing a new look for the World Map*
Testing a new look for the tileset*
* (It’s back to normal again in the early access version lol)
Gameplay
Changed a some sound effects for a better experience
Added latest bathgirld & blondie scene (armor shop girl) to cheat room
Farm girl’s milking scene accessible slightly earlier than before
Combat – Turn order displayed
Combat – Barrel’s attacks are Area of Effect instead of random now. The targeting is a bit wack at the moment, but I’m gonna fix the hitboxes ’til next time.
Combat – Overkill gold & xp bonus, if doing way more damage than needed to kill an enemy. (usually happens if Goblin Layer finishes them off). Needs some finetuning.
Fixes
Farm dialogue trigger when it shouldn’t