10.2:
animations, customization:
– new X-Animation with Ivy and two guys (spitroast on back)
– pussy lips model/texture improvement + length and thickness customization
– eggs and tantacles animated normal on belly maps are more pronounced
– nipples pronounced with new textures
– improved ruining and washing off makeup (removing ruined makeup and cum with tissues)
– eyelashes mascara and lower eyeliner modifications
– possibility to turn off all pregnancy UI and notification in settings
cyberware:
– new scan cyberware ability
– basic enemy stats show on side screen without acitve scan on
– detailed enemy health stats show during active scan
– scan shows enemy heat trails
– scan highlighs blood to neon cyan
– scan highlights enemy and lootboxes silhouettes
– new improved active scan visuals
– scan brightens up dark areas to see at night
gameplay:
– possible to restart whole game progression
– new start game screen with difficulty options
– player gets different gear on new game based on difficulty option
– new arms fatigue system (weapon slowly drops if arms are too tired)
– enemy health system, armor penetration and degradation improvements
– when bullet hits body, they have chance to between armor plates unaffected
– AI now reacts to visible lasers in fog much more naturally
– AI can now hear better and more precisely
– AI can now shoot player multiple times in row
– corporates now try to stay within their guard zones near traders or warehouse
– corporates now spawn on lower adaptive difficulty and always in hardest difficulty option
– more variations of .45 ACP ammo (FMJ, APN)
– gunparts that affect relaoad speed tweaked, composite magazine has larger capacity
– a bit brighter nights during clear sky
sound:
– new ambient/combat music
– dynamic music system that adapts to gameplay
– new sound for AK caliber ammo
– supressors with supersonic ammo now have supersonic crack sound
– music volume options
optimization:
– optimizeation of overall GPU memory using virtual textures
– reduced some too large texture to save up disk and memory space
– new interior ambient lighting system to simulate bounce light more naturally
– replaced interior ambient lights with post-process light probes
– optimized Ivy modification textures to save gpu memory
– opacity textures on foliage set to non-streaming (silhouette textures stay always sharp)
new areas:
– new warehouse interior location
– improved city market location with crowds
– new environment assets (abandoned buildings, brick walls, small props etc..)
– new crowd models/textues with good performance
other:
– added tissues item to clear makeup and cum from body
– infinite ammo cheat now skips reloading