Accursed: Emma’s Path [v0.1.23a RC] By MegaloDEV
MegaloDEV Games released a new game called Accursed: Emma’s Path and the version is 0.1.23a RC. The game’s story is about is an optional-combat erotic visual-novel-styled RPG, with a heavy emphasis on cheating, NTR and corruption. The game is being made in RPG Maker MZ. All Characters are 18+!
Most of the game is played from the perspective of Emma as her entire world is turned upside down. After falling at the hands of the reining Demon Lord, Emma’s love and the Prophesied Hero succumbs to a terrible curse! With the hero indisposed, it is up to Emma to save her beloved at all costs! Will she succeed? Or will she surrender to the rising darkness within herself?
Developer: | MegaloDEV |
File Size: | 711.3 MB |
Version: | 0.1.23a RC |
OS: | Windows |
Languages: | English |
Game Version Changelog:
v0.1.22a RC
- added a Kazuma’s Prologue Quest questlog
- updated gallery map
- fixed a pathfinding error with the church door
- fixed a name error during Sophie’s Quest
- fixed an awkward location during the sophie quest
- reduced Grimnr’s overuse of cleave
- buffed hobgoblin
- goblin fights revised during Kazuma Prologue Quest
Developer Notes:
GAMEPLAY
The gameplay of Accursed will be comprised of three major components and overall contains tons of dialogue.
- VN-Style Cutscenes: Most of the dialogue in the game will take place in cutscenes that are styled after your favorite visual novel complete with busts and backgrounds. Hentai scenes will usually contain unique CGs.
- Exploration: Like most games made in RPGmaker the game will contain lots of exploration in and around the game maps. Find side quests, various activities such as minigames, talk to NPCs and more!
- Dungeons: Throughout the game various dungeons will become available to explore. While the player can enter into combat here, combat is still OPTIONAL. Enemies will roam around and seek the player. If they touch, the player is given three options: FIGHT, FUCK, RUN. Of course this goes for bosses too. <3
STORY STRUCTURE
The game’s story and Emma’s progression is very important to us. In order to properly tell her story the game is split into three major acts alongside a prologue and epilogue. Each section will differ with structure and what is available for Emma to do.
- Prologue: A short linear introduction to the world and a few of the major characters. The events here set the events of the entire game in motion.
- Act I: Introduction to the small town where the game will mostly take place. Several key game mechanics/systems will also be introduced here. Plan the order in which Emma does various odd jobs around town each day of the week. Help the blacksmith at the forge? Serve some lucky patrons at the bar?
- Act II: The game will open up a lot during this act. A multitude of side quests, activities and free events will become available. Pursue the main quest at your leisure. Be careful though! Emma’s collective choices at the end of this act will determine which of the one of two possible Act III’s are served to the player!
- Act III: The player will either get the pure or corrupt version of this act based on the prior key choices.
- Endings: Each version of Act III will also lead to 2 distinctive endings (total of 4) depending on overall choices made. There will also be various “flavors” to these endings depending on what you did during the game.
Game Images & Screenshots
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