Games

A Life Lived [v0.51P] By ZennyDarkstar

ZennyDarkstar Games released a new game called A Life Lived and the version is 0.51P. The game’s story is about As a young child you are found at the gates of the hospital. After being looked after by the staff, a kind couple who had been at the hospital giving birth to their first child, decided to adopt you and take you home with them (ok it wasnt that simple, but thats a story for another day). We are nearly 2 decades later. You live with, as you now know them, yours parents and sister. You are in your final year in school and already starting to plan the rest of your life. What has this time in your life got planned out for you.. well actually its totally up to you to decide, as this is a sandbox! ​

Developer: ZennyDarkstar
File Size: 1.07 GB
Version: 0.51P
OS: Windows, Linux, Mac
Languages: English
game details

Game Version Changelog:

V0.5 Changelog (0.51 includes bugfixes)

  • I have to be honest, I have been working on this for what feels like ages, so I am probably going to have missed out something that has changed from this list!
  • Quest
    2 Quests Fox(Sweetie Fox) and Riley
    Both quests are complete with one having 3 different ends
    All quest ending will unlock new interactions (in person and text).
    The 3 different ending will unlock different future interaction.
    I have added the steps to getting the costume for siscam quest via Fox.
  • NPCs
    Added a unique chat dialogues/images for Fox and Riley
    And text dialogues for these two also
  • Locations added
    Your neighbours house where Arnold and Riley live is now built.
  • Map
    Big changes to the map, I have reverted back to the map without names on it.
    I have made the map react to mouseover to show you who is at a current location.
    So when you mouseover the building, anyone who is in any location in that building is shown in the box on the top right.
    If you have not met that npc yet, they show as a silhouette.
  • Engine changes
    Few icon changes. (Corruption is now a devil instead of the paying someone icon)
    Added in more clarity about how to unlock the corrupt for npcs.
    Addded new unique interactions
    (Negging – the act of saying something negative about someone to lower their sub/dom)
    (Complimenting – the act of saying something nice about someone to higher their sub/dom)
  • Code line count on v0.45 – 8715
    Code line count on v0.5 – 10689

V0.35 Changelog

Quick explain.. this is not a full content version update. That will be v0.4
This is a minor content update and a major feature update.

Content

New Quest Job with Father
New Steps First GF

New ability to text 4 NPCs with normal and flirty texts (these unlock at different points in the game) With multiple random replies now.

Altered the paper round job from weekend morning to before school for an hour.. So can now do 5 days a week instead of 2 but reduced the wage (and takes less time). This allows you also to work at the garage on the weekend.

Money grind should now be better.. Corruption grind is still a working progress (new starter quests are coming)

  • Engine changes
  • These are the big changes and have take a lot of my time since the v0.3 release
  • Firstly .. The game now has 3 save slots. (These still function like the old one, so no save file)
  • Secondly I have been able to update the engine to recognise an old save, and merge it in to a blank new one
  • So you can from now on load old saves between versions.

Both features have been tested and are working, but I have little doubt that there may be teething issues. So sorry in advance if this does happen.. I have tested them in Chrome and Firefox

You should find your old save in slot 2.

There have also been a number of minor changes to the engine behind the scene to make it more future proof, balance some of the grind and make the quest info easier to update and keep helpful.

Code line count on v0.3 – 6395
Code line count on v0.35 – 6997

V0.3 Changelog

  • New Quests added
  • Some are only placeholders for now.
  • Some have a number of steps but dont finish.
  • Some have a start, middle and end.
  • More steps added to a number of ongoing quests.
  • First weekly repeatable quest added (which is a way of making money)
  • More unique dialogue / pictures added for some of the NPC
  • Hint system has been reviewed again to make sure it matches actual requirements
  • Blue text roll out now should cover most stat changes to inform player of changes
  • An NPC appartment added with a number of rooms inside
  • Altered the size of the game screen to be slightly wider (use browser to magnify to your requirements)
  • Quests are now coloured in the quest list to indicate level of difficulty
  • Backend changes to the save to make it more likely to not require a new save between version.
  • Primary work done to enable multiple saves in future versions. (UI not implemented in this version)

v0.2 Changelog

  • More quests.
  • More steps to current quests
  • Some more quests now have endings.
  • More NPC and Location Events.
  • More unique interactions at different times/locations with NPCs.
  • Group Activies (Lessons and eating meals)
  • Being bullied mechanic changed in multiple ways
  • Hint system improved (and more correct)
  • NPC current location and event hints on the NPC profile page
  • Blue text added after interactions to indicate stat changes (probably a few missed)
  • About 10 new locations added (1 Shop and 1 house with multiple rooms)
  • Access to houses mechanic built. Requires being invited to the house by a resident.
  • Person answering the door to house needs to be friend to invite you in.
  • More books / porn on laptop / and other ways to raise stats needed for quests.
  • Daily lunch money increased and other ways to make money.
  • Lots of minor tweeks to engine(QOL) and backstory based on feedback from players of v0.1
  • Patreon Version built with early release and bonus starting money.
  • And a whole load of extra things that I cant remember now.
  • 3 weeks from v0.1 release, time spent on average over 5 hours a day.

Developer Notes:

The game currently has 70 unique locations, 54NPCs, multiple items, 7 quests and a number of special events. The NPCs and the stories they will have will be varied to cover most fetishes. ALL content can be avoided.. so if you dont like something, dont engage in that part. More information about the game and the direction it will be taking is available on the Patreon page. All I will ask is when you play the game, firstly I hope you enjoy, secondly understand it is the first release, and secondly judge it what it is trying to be and not on what it isnt(hope that makes sense)

Game Images & Screenshots

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AllANONYMFILE – HEXUPLOAD – MEGA – MIXDROP – PIXELDRAIN

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