Games
Debasing Grounds [v0.4.3] By Rax Lorax
Rax Lorax Games released a new game called Debasing Grounds and the version is 0.4.3. The game’s story is about The world has been transformed into a wasteland, with only a few scattered settlements remaining as a testament to the resilience of humanity. You find yourself awakening in a town fortified by a practical wall of mud and metal bars.
Developer: | Rax Lorax |
File Size: | 1.3 MB |
Version: | 0.4.3 |
OS: | Windows, Linux, Mac |
Languages: | English |
Game Version Changelog:
v0.4.3: “Expanded Slavery and Body Modifications”:
Expanded Player Slavery:
- It’s now possible to start directly as a slave sent to the digs, skipping the auction.
- Guards on the Keep grounds now use slaves for sex. New scenes: face-fuck, cock-worship (male and d-girl NPCs), cum-play, vaginal (all NPC genders, strap-on variant for females), anal (all NPC genders, strap-on variant for females), orgasm scenes (ejaculation variant), orgasm control and ruined orgasm scenes.
- Kaelin attempts to break enslaved players’ minds into total obedience through sexual punishment.
- New Kaelin sexual punishment long scenes: group flogging/ice water shock, needle play (requires heavy punishment toggle), rigged dildo
- Acting eager, being given orgasms and breaking under orgasm control increases slavery fetish (among others)
- New human toilet punishment for poor performance (requires Water Sports toggle) New public toilet scenes (group piss, face piss, throat piss, strap-on and regular face fuck with cum play).
- At 60% submission, Kaelin will place a personal property collar on players. This prevents guards from approaching players for sex, but makes Kaelin approach more often.
- At 80% submission, Kaelin will brand the players. Kaelin gives players the choice of where to wear the mark.
- Players who reach 100% Slavery Fetish and 100% Submission to Kaelin will no longer be able to escape the Keep Grounds.
- At a Precision skill level > 65, Kaelin will have players work in the Curator’s Warehouse and give them some equipment to improve their Precision and Observation skills.
- After promoted, it is no longer possible to hide broken artefacts. A check will be made at the end of the day, and if the player has broken any items, or failed to clean 5 or classify at least 10 (or any combination that adds up to 10 points, with cleaned artefacts counting as 2), they will receive a full day of punishment.
- Players will now need to receive 10 major punishments and have Trust < 20 before being transferred to the Food Processing Centre. The counter resets after being promoted to Specialist Slave and after receiving an ID.
- At Trust > 70, Kaelin will offer players a quest that requires them to infiltrate the Thulle Deviants and pass an Observation skill check. If they accept, Kaelin will give them a slave ID and allow them to leave the Keep grounds, but they must return every two days.
- Failure to return in two days will make the player a fugitive.
- Sleeping in the Beast’s bunk now requires a control check, making it difficult if the player is in too much pain or distress.
- Working in the excavations now starts a quest to escape or gain Kaelin’s trust.
Body Modifications:
- Inventory menu now shows tattoos and branding marks under the Piercings section (now renamed Body Modifications)
- Janny Piercings renamed to Janny Piercings & Tattoos
- It’s now possible to get fetish tattoos at Janny Piercings & Tattoos.
- Possible fetish tattoos: cocksucker, cum dump, slut, sissy, whore, slave, rope slut, pain slut, torture slut, human toilet
- Possible Tattoo Locations: Forehead, Cheeks, Neck Sides, Collarbone, Upper Chest, Chest, Ribs, Abdomen (Both Sides), Lower Abdomen, Shoulders, Upper and Lower Back (Both Sides), Pubic Area, Thighs, Shins, Biceps, Wrists, Ankles
- Aria (Deviant’s Hall) does free gang and fetish tattoos for Thulle Deviant members.
- Bishop (the Hazy Haven) does free gang and fetish tattoos for Ronda gang members
- Having a fetish tattoo will make NPCs with that fetish approach the player on sight and give the NPC a lust boost.
- A visible Deviants tattoo will trigger an encounter on sight when entering Ronda gang territory and will prevent you from entering Thulle territory.
- Most tattoos can be covered by clothing, preventing their effects.
- Piercings in the same location are now numbered in the inventory menu.
- New chat approach options and insults for characters with fetish tattoos.
- Having tattoos prevents players from working for Ms/r Harrow unless they take the job before getting them
Other stuff:
- New locations on South Street
- Minor mini-map changes
- Some new NPCs moved to the new South Street locations
- Grip-enhancing gloves now improve precision work
- Current NPC stats such as Pain, Exhaustion and Fear will now update as time passes (previously only happened for captured NPCs)
- Removing a gag from your inventory now instantly grants chat options
- New item: Magnifying Goggles: +10 Stealth, +5 Lockpick. Sold at the hardware store.
- Slave collar, shock collar, and some NPC property collars can no longer be removed from the “Get changed” menu.
Bug fixes:
- Fixed a problem with some Stoic Stance checks where they would always succeed regardless of the challenge.
- Fixed a bug where players would show up in the Eastern Passage after leaving multiple locations that were not there.
- Fixed a bug that was causing NPCs’ homes to change incorrectly when their schedule was changed during in-game actions.
- Fixed scene issues in 5 East Street, bathing and bed warming scenes and effects when paused during full floor cleaning
- Fixed typos in description screen, 5 East Street, 6 East Street, brothel, sex stats and Thulle scenes
- Fixed minor bugs in Thulle quests, brothel slave scenes and restaurant
- Fixed bugs that caused strap-on fetishes to trigger incorrectly during sex
- Fixed minor bugs with chat options and locations
- Fixed a bug that prevented players from cuddling
Developer Notes:
Future development
The development of Debasing Grounds is on-going, with several updates and features planned. Here’s an outline of the areas that will continue to be developed in future updates:
- New quests and storylines: Expanding the narrative with additional plotlines and side quests, providing players with more content and opportunities for exploration.
- Character development system: Introducing a more comprehensive skill tree, abilities, and character customization options to allow for deeper role-playing and strategy.
- Expanded faction system: Introducing new factions and deepening the relationships between existing factions, with dynamic interactions, reputations, and consequences based on player choices.
- Crafting and trading system: Implementing a crafting system for players to create and customize items, along with a trading system to buy, sell, and barter with NPCs.
- Dynamic world events: Integrating random events and encounters that occur throughout the game world, adding an element of unpredictability and excitement.
- Enhanced AI and dialogue: Improving the artificial intelligence of NPCs and offering more complex, branching dialogue options for deeper interaction and immersion.
- New locations and environments: Adding new areas to explore, each with its unique challenges, resources, and inhabitants.
- Multiplayer features: Exploring the possibility of adding cooperative or competitive multiplayer elements to the game, allowing players to interact with each other in the game world.
Game Images & Screenshots
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