The Contest at Houndgate [v2.5] By EroFlair
EroFlair Games released a new game called The Contest at Houndgate and the version is 2.5. The game’s story is about A Text-Based CYOA RPG set in a large medieval fantasy city. You take the role of a customizable noob adventurer, out to prove themself in a mysterious contest hosted by the rulers of the city. Explore the city, find work where you can, and fuck or get fucked all the way to the top.
Developer: | EroFlair |
File Size: | 8.5 MB |
Version: | 2.5 |
OS: | Windows, Linux, Mac |
Languages: | English |
Game Version Changelog:
Version 2.5
Bugfixes:
- Fixed some clunky code.
- Fixed even more pronoun errors in the intro.
- Fixed Alyks’ race not correctly changing in some passages according to settings.
- Fixed potentially getting stuck in the guild intro after talking to Vincent.
- Fixed some issues when triggering one of Remi’s scenes.
General new additions:
- The game now has a little bit of branding with a new logo.
- Saves now show what location you were in when you saved.
- The first character stats are now implemented: Weapon skill, Charm, and Stealth. These will affect the outcomes of some events based on your level.
- A new location, the Church, is now discoverable. Only the initial discovery is implemented.
- Added a “Voyeurism Content” toggle in settings.
Broken Shield Inn:
- Added the ability to train your Charm skill with Alyks. Doesn’t do anything currently, just setting up the framework.
Adventurers’ Guild:
- A new assignment for liked members, you can find it by speaking to Vincent. Investigate strange noises in a graveyard. Y’know, adventurer stuff.
- Added the ability to train your Weapon Skill with either Vincent or Riqa depending on guild status.
- Added a faithful companion, a loaned horse from the Guild. You can visit it at the Adventurers’ Guild.
New Scenes:
- New assignment has a Defeat scene if your Weapon Skill is too low or you were dumb enough to forget to bring a weapon. Tags: Defeat, Monster, Spanking, Bondage(Optional), Voyeurism(Optional).
- Added a secret scene.
Developer Notes:
My first ever game, be gentle :pIt’s a Twine CYOA game at heart, but I’m making great strides to set it apart by adding RPG mechanics to spice up the experience. I’ve played a LOT of these types of games, and I like to think that I’ve got a good grasp of what works and what doesn’t in terms of the core gameplay (i.e what is too grindy or is too much reading etc.)
The game does not have art yet, but it’s my plan in the future to get at least some sort of paperdoll system implemented.
I’m putting a ton of effort into making the game as inclusive as possible, so almost all of the content/kinks will be toggle-able On and Off, so if furries aren’t your cup of tea, you can tweak your settings and it will change the normally furry characters to human counterparts. In addition, I’ve added a two-tiered options system to the furry content so you can make them “Partial” if you wanted; for example, the currently implemented “Catfolk” woman NPC in the game can be the player’s choice of:
- A Feline/Cat Furry.
- A typical “Catgirl” (Just cat ears and a tail on a human woman’s body.)
- A regular, human woman free of any anthropomorphic features.
It’s this approach that I’m taking with all of the available content that I’m hoping will help set me apart from the sea of similar games. I’m being super thorough with my writing to make sure everyone gets a good amount of content.
Game Images & Screenshots
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All: MEDIAFIRE– MEGA – PIXELDRAIN – GOFILE – WORKUPLOAD
Others: ONLINE