Home Prisoner Episode 2 v0.50b
- Found and corrected quite large parts of the untranslated text in Episode 1.
- Fixed the choice in version 0.50, after which the game froze.
- Minor edits.
Home Prisoner Episode 2 v0.50a
- Fixed a conflict between version 0.40 and 0.50, (the kitchen scene is available again)
- Fixed all identified minor errors, and untranslated text.
- Made edits to speed up the scenes 0.50
- Fixed Jerome’s animation (head turning)
- Removed a choice in Episode 2 that had no consequences
Episode 2 Beta 0.40a
- Fixed a critical bug in the first episode where the game would freeze at the holiday dinner and not allow the story to progress.
- Fixed a collision (block) at one point in the second episode, when the player could use the acceleration to get into places not intended to move.
- Fixed all identified minor errors, and untranslated text.
- Some events have been edited and sped up.
- Max. save slots increased from 20 to 30.
Episode 2 Beta 0.40
A fancy holiday food, a warm family atmosphere. The first snowfall in years, like a cherry on the cake, was supposed to be the perfect ending to your birthday party. It would seem that nothing and no one could spoil the evening. But it wasn’t…
Like a thunder from a clear sky, an unexpected guest interrupted the family idyll and put you in a stupor with his appearance.
What happens next? The first impression of a menacing-looking guest will be deceptive, and he will become a companion in overcoming your most difficult period of life? Or, maybe your inner alarm is working right, and there is something not good behind this person?
Choose your line of conduct in this story and find out…
The new “deja vu” feature allows you not to waste time, and to flip through the first episode by selecting your decisions. (It can be activated at the beginning of the game by looking at the picture and then walking up to the mirror).
Episode 1 1.01
Fixed critical game slowness and added important features:
– Optimized dialogs. All dialogs in the game are optimized, pauses between messages are reduced by 70-90%.
– Cut scenes. All cut scenes in the game are speeded up.
– Mouse. Now you can skip dialogs with the left mouse button (the right mouse button will open the game menu)
– Hints. Added indicators of movement between rooms.
– Choices. Added a one-second pause before choosing to prevent accidental clicking. (When the player quickly presses message skip.)
– Saves. Now you can save the game at any point in the game, also added a slot autosave.
– Acceleration. The Shift button will now speed up the wheelchair.
– Added a viewing angle in events. Sometimes you will notice an eye icon in events, clicking on it will open the view from this point.
– Removed the bug with the front door when opening which broke the game.
– Minor bug fixes.
Unfortunately, too many changes have been made to the game, so the old save will not work in most cases.
First Release